Files
amazon-city-of-gold/scripts/buildLocalesConfig.js
Andrey Sharshov 9487728656 initial
2025-11-16 18:54:31 +01:00

39 lines
1.6 KiB
JavaScript

const fs = require('fs');
const path = require('path');
/**
* Builds a configuration file for rules locales based on the input directory.
* This script generates a configuration file containing a list of locales,
* based on the existing files with the specified extension in the input directory.
* This enhances the game's accessibility to different languages.
*
* @param {string} inputDirectory - The directory to read the files from.
* @param {string} outputDirectory - The directory to write the configuration file to.
* @param {string} extname - The extension of the files to be included.
* @param {string} outputFileName - The name of output file.
* @returns {void}
*/
function buildLocalesConfig(inputDirectory, outputDirectory, extname, outputFileName) {
// Get all files from the input directory
const files = fs.readdirSync(inputDirectory);
// Filter only files with the provided extension
const filteredFiles = files.filter(file => path.extname(file) === extname);
// Remove extensions from filenames
const fileNamesWithoutExtensions = filteredFiles.map(file => path.parse(file).name);
// Write the array of filenames to the new file in the output directory
fs.writeFileSync(
path.join(outputDirectory, outputFileName),
JSON.stringify(fileNamesWithoutExtensions, null, 2) // 2 spaces for indentation in the output json
);
}
const inputDirectory = process.argv[2];
const outputDirectory = process.argv[3];
const extname = process.argv[4];
const outputFileName = process.argv[5];
buildLocalesConfig(inputDirectory, outputDirectory, extname, outputFileName);